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Did Replay Games get it wrong or was it the perfect storm?

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Looking at Leisure Suit Larry Kickstarter page, they seem to be half way through, but I don't see many people rushing in.

Should Replay Games have pitched a video, presenting the ex-Sierra team and their games, asking for more than 500K for a new adventure game (abandoning the Larry remake idea) or was it in fact the perfect storm and no one can do this again?

Note, second option means new game and new IP, I hope DFA step in and fix ambiguous text.

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Your poll options don't really give much to choose from. For me, I really don't care about a remake of a remake. It's still the same game that I have played over, and over again. Upgraded graphics are not enough to get my interest. Either introduce a new IP, or announce another sequel at least. But another remake? Thanks, but no thanks.

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Tim and/or Double Fine has been producing stuff across a pretty big period of time, right up until recently. There are lots of people who know those games. Admittedly, it's a return to a genre which is somewhat out-of-fashion, however there are a number of backers who've professed their lack of love for adventure games, and are backing for other reasons.

Al Lowe and the Larry franchise haven't really been around in about 15 years (assuming you don't count the two modern Lowe-less ones). People who may have loved Larry back then may well have moved on, or moved away from gaming altogether. Some of us do grow up, scary thought that it may be ;-) In addition, lots of new (similar) Kickstarters have popped up in the wake of DFA - there's only so much people can donate to. So I expect most of the ones around now aren't going to have the same kind of traction that DFA had (Wasteland perhaps being the exception, but possibly not surprising since it was really the second one launched).

Also, I'm not sure I would have been so keen to see a non-Sierra characters game, and that's where they would have had to go. Al has said a few times in updates that Codemasters own Larry rights, so they can't use the character to make a new adventure, at least until they see how successful this one is. Unfortunately, a lot of people aren't as willing to donate for a remake as they would have been for a new adventure. Catch-22.

I've donated and I personally think they'll reach their goal, but probably not exceed it by much. I hope so anyway. I'd love to see them get the chance to make a new Larry adventure - or even to remake the rest of the series (which haven't already had a remake before this).

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Your poll options don't really give much to choose from. For me, I really don't care about a remake of a remake. It's still the same game that I have played over, and over again. Upgraded graphics are not enough to get my interest. Either introduce a new IP, or announce another sequel at least. But another remake? Thanks, but no thanks.

For the second option I meant a new game (new IP and such). If the text is not clear we could ask the powers that be to fix it.

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The fact that Double Fine existed and created games throughout the years (even if not adventure games) is an interesting point you make. I didn't think of that, but it sounds like a real factor.

So it's possible Replay and Jane Jensen are not addressing the entire market, only those hardcore adventurers.

Oh and a video of the entire gang (Tim, Ron, the Williams and other known figures) is a great idea.

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The main thing is that it's a remake. If they where making a new one I might do 15$ or more.

Also he was kinda rude or something.

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Probably other is remake which doesn't feel the same and other one lacks focus.

Wasteland 2 did well and so did Shadowrun Returns, 28 hours for 400k funding, which is good. So there was changes for hitting it...

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Your poll options don't really give much to choose from. For me, I really don't care about a remake of a remake. It's still the same game that I have played over, and over again. Upgraded graphics are not enough to get my interest. Either introduce a new IP, or announce another sequel at least. But another remake? Thanks, but no thanks.

Same old game, but with perfectly fine interface and graphics with their own charm and they do still hold up. Compared to more modern style which doesn't have as good feeling...

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Give it time, I figure. I think they'll hit their minimum but I don't think the energy is behind them quite so much as something like Double Fine.

For instance Jane Jenson's production got a lift lately from websites. Which makes that over a month timetable rather smart now. I wanna see where that one goes.

I think it takes a balance.

For instance, I'll back a rerelease with a lot of bonuses for going high (like some in the publishing Kickstarter have done). But I want to see a clear vision of what they want to do with humor, great tone, and confidence that the thing will actually make it. Tim is a great, charismatic guy. It takes a lot of that. Jane Jenson's thing had a lot of great ideas with visuals ready, which was my favorite thing of her pitch but I might wait and see for more info and questions answered.

Wasteland 2, despite the fact it's bucking industry trends, is a sequel...Shadowrun Returns...kind of a sequel. Everyone is clamoring for Psychonauts 2...I wonder if we're kinda proving the industry right in investing in safer projects but our definition of safe is different than theirs (more what we loved long ago by the people we love than "market testing proves").

The most exciting project to me is actually Banner Saga because it's making a ton and it's seemingly out of nowhere.

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LSL should be getting a lot more funding. It's a shame, because the extra funding would have resulted in expanded version of the first game, new jokes, new material. Exactly what people want, but the idea isn't being presented well. People aren't backing because they think it's just going to be just a simple remake of the game.

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Other games seem to be doing well, as already mentioned, Wasteland 2 and Shadowrun have both raked in the money, really it's all down to the video, look at Chris Allen's "Hardcore Tactical Shooter", that was going pretty dire until he revamped the whole campaign and came back with a new video and style and in the end they got 110% of their goal even though the revamp only had 5 days to work.

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For me its that I'm not interested in a remake. Helping do a remake just doesn't give me fulfillment.

Its been done and it had its moment in time, progress the story or make a new experience imo. thats just my take on that.

I really like the idea of the larry games... never played them however.

Also if the idea presented in the video isn't appealing or seems to be promote some sort of weirdness...I'm wary of that; I understand that kickstarter puts all of the financial risk on the donor and I don't mean to ignore those risks.

That is, the thing gets funded but then fails in production.

I know that can happen and I try to limit my money when I hear "community supported content" I don't like the idea tbh I don't want you to HAVE to rely on user submitted content, it doesn't feel right to me because I assume they're screwing me and the guy giving the content for less then market value, all the while they get the profit...well I might as well fund something that at the very outset seems legit, without any of that weird money grubbing gray area...or as little of it as possible.

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If it's not three-word-simple -- "Double Fine Adventure" -- it's losing a lot of people. I don't know how to convey that "Al Lowe has to remake Larry 1 before he's allowed to make a new game by the rights holders" any simpler. It's as thought Ron Gilbert was told he had to remake Monkey Island before he could make a new one and no one listened, because it was a remake. That's Al's situation..

That's understood but at the end of the day, if we don't want a remake then we don't want a remake.

Not to mention that asking people to fund a game that he doesn't want to make but is forced to by someone else is the exact opposite than what every other of these kickstarter projects have said, which is what people find appealing. At the end of the day his situation is unfortunate but, tough as it may be, it's not really my problem, as I'm sure my financial situation is not mr Lowe's problem. I will pay for something I want but if my money is going to go to some charity, then I'm sure I can find someone with much greater need.

..

Jane Jensen's kickstarter I think struggles because it's a bit ambiguous. Maybe it will pick up after the vote, once people know that they are getting a specific game out out of it.

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One huge problem might be: How can you promote it? If you use various social media sites, online-media and magazines for the first time... they work extremely well, if you have the right message. Use them more often than this, it will not work that well. You have to put more and more effort in it to reach a similar result. Back then DoubleFine was big news... you read it in a magazine, or from someone who posts it... you wanna check it out. Either you love the genre or you just wanna check out how games are done by real professionals. The campaign works. People get more and more used it with every campaign which makes it harder to communicate the message to your target audience. It's not a coincidence that Al Low and Jensen have tried to support each other. The projects there are, the harder it's going to be, to really get the attention of your audience.

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I never cared for LSL, so I'm not backing that one for that very reason.

Jane Jensen however has made great games with equally great stories so that's a given for me. As previous posters said, I think her pledge was a bit ambiguous and I wrote her about it. She has now moved the vote up, but I still think she should've decided on her own. I also think her adventures has a much smaller audience than DF, and they demand more of the players. They are also much darker themed, which I believe narrows the audience. Her greatest work is certainly not casual games. Which is a good thing in my mind.

Tim Schafer, backed by what seems like a very lovable staff and the competent 2player video team just makes for an extremely appealing mix. Humor always sells and attracts a wider audience. Tim in himself is just a star in the videos and really gets you engaged and laughing at the same time. Brilliant!

Didn't vote as none of the choices suited me. Sierra per se doesn't attract me even if I started with Mystery House way back then. I played all the Hi-res adventures inluding Wizard and Princess, Ulysses and the Golden Fleece, Time Zone and The Dark Crystal. For some reason I never got into either Space quest or Kings quest at the time, but bought them at a later date and played some of them. However, I liked Phantasmagoria, both 1&2 actually and got them on release. As I was a big fan of FMV GK2 became one of the highlights of my adventuring career, together with Tex Murphy. When Tex goes live, I'll be in as much as with JJ.

Basically all Lucas Arts games blew me away on release so they certainly evoke a lot of emotions tied to that company name. Sierra wasn't quite so fortunate.

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Cannot vote. My answer is not there.

I definitely will not pay for ANOTHER REMAKE. This is just plain silly. Don´t like the new cuty graphics style either.

LARRY never was for the KIDs was it? SO how about:

MAKING A NEW LARRY GAME and add some real adult content?

(I do not mean plain porn, ok?)

The auto-censored word of course is: >>> P0RN <<< Take THAT auto censor!!

;)

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I think Double Fine Adventure had a better kick at Kick Starter. As Double Fine has put out semi recent games that have made it into the public eye with the name Double Fine prominently on them. What lead me to the Double Fine Adventure was following Notch on twitter and the whole Psychonauts 2 thing.

The problem I think Al Lowe is having with Leisure Suite Larry. Is first off the company that's doing this seems new, even if its headed with Sierra Veterans. Second its a remake. Third the last two games even tho Al Lowe was not involved has tarnished LSL. But If he really remakes it and updates LSL its possible Al Lowe might hit gold again. I've heard Al Lowe has been working on other games since his time at Sierra, but I don't think I know which ones.

Now as for Jane Jenson. Her pitch seems quite ambiguous. Plus I've read she does not like doing the digital distribution Such as Steam or GOG. These two things alone have stopped me from backing her project or recommending it to anyone.

I think it will be interesting to see if this is just a temporary surge on Kick Starter or some thing that can be sustained. I also think allot of people and developers are watching this right now to see what happens.

Anyone else notice what a pain it is to navigate KickStarter To find new Games?

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The main reason why I backed Double Fine (and what is missing in the other project) is to finally see "how the meat is done". My job has a lot to do with software architecture, and I was just curious to get insight in a game project.

Considering that this is done by Tim Schafer, I also thought that it is highly unlikely that I won't get entertained one way or the other.

Most of the other fundraiser game projects basically sell the cat in the bag, and nothing else than the game itself. I'm not here for the end product (from my experience, there is still a good chance that it might bomb), but for the journey. Seeing so much transparency in a studio is really a unique experience.

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The project looks good, and so do quite a few that I have seen: the banner saga, wasteland 2, jane jenson etc, problem is…I’m not made of money

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I like the idea of basically pre-ordering projects in this way much more than I do simply buying games. While there is some risk in terms of how each product may turn out, the reward is, for me, much greater because it further democratizes the consumer process. We are choosing who and what to support, rather than choosing from things that have already come through the publisher\industry filter. I'll definitely support projects via kickstarter in the future.

Much more interested in new games than remakes or sequels, though. I'll no doubt be a sucker for some sequels, though.

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The project looks good, and so do quite a few that I have seen: the banner saga, wasteland 2, jane jenson etc, problem is…I’m not made of money

:) yeah, definitely a problem.

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Your poll options don't really give much to choose from. For me, I really don't care about a remake of a remake. It's still the same game that I have played over, and over again. Upgraded graphics are not enough to get my interest. Either introduce a new IP, or announce another sequel at least. But another remake? Thanks, but no thanks.

Same reason why I'm not pledging towards Leisure Suit Larry. A remake will not justify my pledge. I'd be more inclined towards a sequel, and if not, a new IP in the same vain as Leisure Suit Larry.

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That LSL remake looks like it's gonna be pretty lame, sorry. I liked the original pixelated text based action system version.

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The question assumes that people love Al Lowe, Jane Jensen and Tim Schafer equally. I doubt this is the case.

I certainly don't like the Larry games, and wouldn't dream of supporting it. Loved Gabriel Knight, but not so much her last game.

Some things are best left buried, and Larry is one of those things. Tim Schafer / Ron Gilbert are in a totally different sector of null space.

But with that said, the idea that DFA could have been in a "perfect storm" could still be true. So far there is only 1 data/event, and no secondary data to compare with.

That means Schafer and Gilbert should assume it was the perfect storm. When they finish this game, they should continue planning with due diligence and caution.

With that said however...

Thanks to the DFA kickstarter program, DF now have a whole LIST of people who love their stuff and could be inclined to support them again.

Easy source of funding, easy marketing. Send newsletters to all the previous 80`000 backers.

But the support of the backers all hinges on the success of this first project of course..

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I think Al's is hurt a little by the fact that it's just a remake and not a new game. Reviving a classic series gives it something to go on, but I wonder if it's enough? As for Jane's... I'm actually not familiar with her other work. *dodges tomatoes* Sorry! Sorry! I really liked her pitch video! But it wasn't very specific. It was similar to Tim's video and Brian Fargo's video in that there was no actual product to show yet. It was jut a "we would like to make this" video. But Tim and Brian said very clearly what they wanted to make. Old school point-and-click graphic adventure. Sequel to wasteland/tactical role-playing game (citing lots of specific features). Jane's video was entertaining, but it was very long, and it seemed to be as much about supporting a studio as a game. It seemed mostly like a "If you love Jane Jensen..." thing.

But I think people should give Al and Jane some time, though. Tim's kickstarter got a lot of traction really fast, but the DFA was the front runner, so they ran headfirst into all of the kickstarter potential that was just there waiting. Now that it seems to be a "thing", and there are lots of different options popping up, people are going to be more choosy about where they put their money. Hell, even Wasteland 2 didn't raise money as fast as the DFA and it's WASTELAND 2.

Try not to get caught up in how much money they are raising all at once. The RATE at which they are raising is probably more telling, and as Al himself pointed out, they raised over 40% of their goal in only 8% of their time. That's not bad! It's good actually!

Of course, even the rate can be tricky, because there are peaks and valleys. The DFA slowed down over time, but had a huge spike at the very end.

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...

Now as for Jane Jenson. Her pitch seems quite ambiguous. Plus I've read she does not like doing the digital distribution Such as Steam or GOG. These two things alone have stopped me from backing her project or recommending it to anyone.

...

Anyone else notice what a pain it is to navigate KickStarter To find new Games?

Have any links or quotes on her disliking digital distribution? If true, it's very unfortunate imho as I believe it to be very important nowadays. I have used Steam since its inception and loved every minute of it. Personally only choses pledges without physical stuff. Saves on shipping and the environment.

I agree it being hard to browse games properly at Kickstarter.

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I wonder, if it would be different, if Jane and/or Al would wait say another year to start their Kickstarter. When the Double Fine Game has launched and people are on the lookout for new Adventures. I backed all projects, even if its just to pay my tribute and say thanks to my childhood greats. But i'm worried, that there is just too much now in a too short amount of time. I just wish, that everyone gets their minimum. And there's still Tex Murphy to come, a game that i've been very eager for years...

But i think the Tex Murphy guys actually have the advantage, that they're not doing a remake or a unknown game but a sequel to a classic series with quite some fans. But i think they're not as popular as the Siuerra/LucasArts Fellows. And FMV seems expensive to produce for me, since there are a lot of people involved that you have to pay (Crew, Actors, Postproduction Specialists).

We'll see...

I wonder what would happen, if Roberta Williams would start a campaign :)

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