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Tim Schafer

Writing Update #3: Let's brainstorm Locations together!

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Joke Trading Convention

The biggest comedians of the world convene to exhibit and trade their best jokes.

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Santorini, an island just near the island of Crete looks MENTAL. Like all the houses were built by idiots. Idiots with an aesthetic eye.

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Huge and highly advanced pyrotechnical workshop.

Combines well with idea of Decadent Dictator Palace With Wild Animals and Mental + Physical Wellness Center, one day before his epic birthday.

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- A cloudy realm between timed universe with clocks floating in the background, The shadowy streams are eating this place apart in the horizon. Everything around ages hundreds of years whence the player steps on ground, for player is the only timed creature wandering the timeless space.

- The world in TV. the player is sucked into a popular TV-show which causes the premise change and the only way to leave is to reach The End.

- The realm of night and day. You are the day and it can be set in a children's room. As you move on the floor, the night turns into day and eventually it will turn back to night.

- The highest peak of the realm which reaches almost the void of space and only snowstorm keeps others out and the wisest men live here to teach the purpose of pancakes.

- In the deepest cells of micro-organism, the player dwells in a nano-fighter through caverns of living civilizations, upside and downside.

- What if the earth as we know it existed inside rather than outside? When you look up, you see the western lands. The light here exists due some stranger mechanics and the weather works too. The idea is to drill a hole out.

- Romantic era France with a giant sky fortress dispatching postal airlines.

- An empty canal where water mass used to be. Lots of broken ships.

- the chambers of the Raven. A horrific knock raps on your chamber door...

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Okay, it seems this thread is going to go on forever! So here's another idea.

2. Where The Wind Comes From

Every kid wonders the answer to this at some point. There is a good scientific answer, but where might a kid imagine it comes from?

Suppose it were a sort of kingdom that had four wind kings representing the north, south, east, and west winds. Everyone in the kingdom--including all the kings, the kings' court, and the citizens--are literally MADE OF WIND. These are the windfolk.

But if they are made of wind, how do you see them? Well, they are visible and have shape based on where they are and what the wind is blowing around and stirring up. For example, you could have one guy that was a sort of walking dust devil. The dust from the earth would swirl up and take a human sort of shape, but the dust would be rolling, shifting, and swirling all the time. Note that he isn't actually the dust. The dust just colorizes the wind and allows you to see him.

You could do other people that followed the same principle, but with different ingredients. A wind girl made visible by being a human-shaped swirling column of leaves. Maybe another guy might be a swirling column of paper, discarded receipts, and candy bar wrappers.

The kings themselves, though, would be the actual source of the wind. So in a way, they are like the gods who created their own court and citizenry. The kings would also have a human shape, but they would be these sort of mummies that didn't actually have a corpse inside. Instead, there was just wind inside them. And instead of being wrapped like a mummy, their wrapping would be pieces of burlap poorly sewn together. So poorly sewn together in fact, that the wind inside of them is constantly escaping out of all their tears and holes. Maybe they would even be wrapped in chains and padlocks to help restrain the wind and keep it locked inside.

Maybe when you feel the wind, it is actually a traveler from this land, and if you know how to address the windfolk properly, they can lead you back to where they came from.

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The Royal Chamber of Fine Manned and Unmanned Birthday Pastry

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-on the surface of an atom

- in the bristles of a paint brush

- flatland (2 Dimensional reality)

- An Enlightened plain of existence

- World were thinking things makes it happen

- cheese land

- pogo stick land

-the ancient Scottish highlands in an underwater reality

- Atlantis just before it disappeared

-Easter island during the creation of the statues

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Facility for testing one or more of the following things:

- new action games

- spy gear

- practical jokes

- movie stunts

- Goldberg Machines

- make-up

- electric chairs

- etc

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If the story is still about a boy and a girl on a journey, they could meet at the end of the world (location), while the world is ending around them.

Oh and i just love ice levels in any game:)

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- giant, walkable Clouds with eager eagles, sundown, sunny weather

- a clean Oil-rig, with soaring seagulls (very happy), smoking workmen

- an abandoned Paper mill, with tons of sketchbooks, torn papers with drawings

- an open Television Tower, with an incredible look-out and a crazy cable guy

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In terms of real-world places, you might like to explore Trey Ratcliff's travel photography blog, www.stuckincustoms.com

Trey is an adventurer/photographer who travels all around the world taking photos of various places and the things he encounters. I find his photos quite inspiring.

He has shared many, many photos. He also categorises his photos by place, so if you want to, say, visually explore Angkor Wat (in Cambodia), you could go to that category and see some photos he took while he was there. (Cool temples and ruins.) As another example, he also has some cool shots he took while at NASA watching a shuttle launch.

Maybe you're looking for more other-worldly ideas, but I think there are some pretty amazing real-world places that may give you some ideas or inspire you.

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Another place I really like is the Hyperbolic time chamber from Dragonball Z.

You get there by going through a door that is essentially a doorway to a giant white void that has higher gravity than that of the Earth and where time passes much faster, such that 1 year in the chamber is about the same as one of our normal days. You age while you're in there, so you can go in there, stay there for a year (of chamber time), then come out, and only about a day would have passed in our (Earth) time.

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Also, if you like doing worlds based on art styles (e.g., black velvet) then perhaps you could use the strengths of 2D art to make a world that was based on the complex artwork on the pages of ancient illuminated manuscripts.

Here are some example pages:

Example 1 - The Book of Durrow

Example 2 - The Book of Hours

Example 3 - Vanity of Vanities

Example 4 - A cool dragon in illuminated manuscript style

Example 4 - DeviantArtist does an illuminated manuscript version of a famous Colbert line

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This is one epic brainstorm.. but ill throw my hat in the ring

--Tralfalmadore from Vonnegut's Slaughterhouse Five, Tim's stuff always seems to have an element of Vonnegut originality i reckon.

--Tibetan Monastery

--India, Maybe the Holi Festival, the one where they throw around all the coloured flour

--Outback Australian pub, (go easy on the stereotypes)

--The place where all the people with the worst jobs in video games go e.g. Crate repair man, bullet hole plasterer, etc..

--80s party with pretentious (but funny) yuppies i.e. gordon gecko, patrick bateman

--Inside David Bowie's head

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- Escher painting (good for puzzles and other stuff)

- Hell, burn baby

- haunted hause with mirrors that grant access to another dimension

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A world where everybody communicates via opera singing.

Grasshopper graveyard.

A page from a book where the raised ink of letters forms a hedge maze.

A web browser

Coffee Molecules

Galapagos Island

Chernobyl

E3 / Comic Con

Challenger Deep

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My apologies if something similar to this has been posted so far, but I only just logged in after a few days and there's suddenly 21 pages to read through. Also, it's not necessarily something new, but it's something I want.

A library, several rooms long. Each room covers a different type of novel, be it a crime fiction, medieval fantasy or a lonely planet guide to Madagascar, and has a puzzle or two that fits the theme.

So you go from the first room, which looks like a regular lobby, and then proceed through a door which takes you directly into a crime scene where you have to solve who murdered the person (or some other puzzle). Upon completion you head through a special door where you find yourself as part of an army laying siege to a castle and you have to solve how to break the siege. You could even give the player a list of genres in the foyer and they get to decide the order in which they complete the rooms.

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- a world where insects are human-size and humans are insect-size

- a newspaper where every image is a puzzle

- a huge library full of book characters walking around

- a small village populated by city folk who don't know what to do/a city populated by people from the country who also don't know what to do.

- a casino for children

- a sofa store

- a forest where the natives are men in suits

- a nightclub where everybody wears sunglasses

- a level where everyone just woke up and they're trying to remember their dreams.

- a world where everything is normal, except people walk on the walls.

- A city that looks like this: http://www.greentoys.com/images/green-toys-building-blocks.jpg

I hope at least some of that makes sense.

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A land where humans are pets. Of dogs.

Oddly enough, that was already on a Family Guy episode called "Road to the Multiverse"

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Inside the higgs particle

On top of the world (wherever that may be)

In world where pooltables dont exist

through the looking glas

Inside the cell (probably my favorite since I am a cell biologist I basically already live inside a cell)

On a microchip

In the thinking part of a soccer players brain (probably pretty claustrophobic yet full of directional stratagies)

be without a body

inside a cheesecake

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- inside someone's eye!

- underneath a bed!

- down the back of a sofa!

- hanging from clouds (like they're monkey bars)!

- in Tim's beard!

- on the back of a gigantic dog (might be a similar experience to above ;-) )

- in someone else's hollowed out skin!

- miniaturised in a syringe of poison, waiting to be injected into someone!

Um... that's all I've got

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~Mouldy factory

~Prison of clowns

~A city that rains ink and is ruled by an octopus overlord

~Forest of mushrooms surrounding a lake of oil

~Neon jungle

~A farm of humanoid crops

~Warehouse of magnifying glasses/haunted mirrors

Thats all for now

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In a restaurant that only serves grilled cheese sandwiches, but doesn't offer ketchup!

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The deepest part of the ocean (the one James Cameron visited).

Inside the secret door located at the deppest part of the ocean.

"Dark side" of the Sun

The place were gravity pushes you instead of pull.

CERN Test Lab in Switcherland

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-English village pub full of eccentric Locals

-Taxidermist

-Tobacco pipe convention

-Giant badger sett

-Trout farm

-Sparrow enthusiasts garden shed

-Ale brewery run by nuns

-Secret hide out of the feared Trumpet polishers

-A Cobblers reunion

-W.I meeting

-Pig moustache competition.

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Belgium in the winter

on a hiatus

a oddly shaped world, triangular for example

With or without you

in a world of hurt

in an inflatable world

In a world where celine dion has fans

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I'm wondering how a collection of random ideas of this magnitude is even helpful. A focused brainstorming session with a few people is one thing, a random idea session with the internet is a whole different beast.

Don't get me wrong, I've seen way too many neat ideas in this 22+ page thread. But that's just it, there's WAY TOO MANY of them.

Maybe Tim will print out the pages, tack them to the walls, and throw darts? I hope a dart doesn't hit this post.

-A tiny nation of tiny people living on a dart board. The Capitol is in the bullseye.

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The Museum of Natural Mystery

The Federal Preserve

Shop Rite

The historic one-lane bridge in Haworth NJ

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