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Cheeseness

DF Game Club: The Journey Down

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G'day everybody

The Double Fine Game Club is a community run weekly event where interested gamers play through and come together to discuss what they do and don't like about a particular game (sort of like a book club, but for games). We usually aim to play two or three hours a week, and we normally have somebody streaming the current game so that those who don't have the game or don't feel like playing it again can still feel involved.

Starting Saturday 22nd September, we'll be playing through Chapter 1 of The Journey Down a few hours a week and discussing what we do and don't like both here in this thread, and in the #DFAdventure IRC channel on Foonetic.net (if you're not sure, just click this link to access webchat from our stream page). The game club is a very informal weekly chat, and everyone is welcome!

Following on from The Secret Of Monkey Island, we'll be playing The Journey Down, an episodic point-and-click adventure game by SkyGoblin! We'll have a stream running at the regular time of Saturday 12:00pm noon PDT (click for your timezone).

The awesome guys at SkyGoblin have given us 10 Desura keys to give away, and are keen to do a dev chat session with us. We'll be giving those keys away here in this thread in batches during the week leading up to our first session of The Journey Down, so keep an eye out! Update: All the keys have been claimed. Congratulations to those who nabbed them!

22nd September, 12:00pm noon PDT (click for your timezone): Start of game (Stream 1) and general discussion/dev chat (log)

29nd September, 12:00pm noon PDT (click for your timezone): Final game session (Stream 2) and general discussion/dev chat (log)

Next game: Beneath A Steel Sky

———————————————————————————————————

ABOUT THE GAME

256px-The_Journey_Down_cover.png

Synopsis:

In a shady corner of Kingsport Bay, at the outskirts of St Armando, Bwana and his trusted sidekick Kito struggle to make ends meet at their run-down gas station. Little do they know that they are about to be thrown into a spine-tingling adventure that will take them far from home and right into a twisting plot of corruption and danger. In the first chapter of The Journey Down, the search for a lost journal leads to forgotten secrets of the mysterious Underland. Follow Bwana and Kito as they puzzle their way forward and begin to uncover the true fate of their long lost father, Captain Kaonandodo.

Note that this is the first part of an ongoing series of episodic games. Chapter 2 is currently in-development and we will likely be returning to The Journey Down to continue the story in the future.

Where to buy online:

Desura (Windows, MacOS, Linux)

GamersGate (Windows, MacOS)

MacGameStore (MacOS)

Zodiac (Windows)

Green Man Gaming (Windows)

GameTree Mac (MacOS)

CDON (Windows, MacOS)

Nuuvem (Windows)

ShopTo (Windows)

Webbhallen (Windows)

MediaNow (Windows, MacOS)

Spaceworld (Windows, MacOS)

GRY-Online (Windows)

NextGenTel (Windows, MacOS)

Ubuntu Software Centre (Linux)

Indievania (Windows)

Little Indie (Windows)

Mac App Store (MacOS)

Games Rocket (Windows, MacOS)

(wow,that's a lot of places)

There's also a free, non-talkie old-school pixelated version which you can find on the official website.

———————————————————————————————————

The chat can be found here:

IRC Server: irc.foonetic.net

Channel: #DFAdventure

Or click this link to chat in your web browser!

Edited by Cheeseness
Fixed URLs after forum upgrade

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As promised, here are the first set of The Journey Down keys we've been given!

These are redeemable for DRM free versions for Windows, MacOS and Linux from the following URL (if you don't already have one, you'll need a free Desura account): https://secure.desura.com/cart/gifts/activate

XRTXG-9X7PM-UXSQ0-F0WNL-M29V9

YTMD6-84UL9-R5KTM-COTUQ-DWC43

R8LAI-1L64U-AFRCE-DRPPA-CS9E2

If you claim a key, please comment to indicate it's been taken, and if you already own the game, "Remember, there are other pirates on this island. SO GO EASY ON THE TREASURE. Leave some for the next person."

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Next set of The Journey Down keys!

These are redeemable for DRM free versions for Windows, MacOS and Linux from the following URL (if you don’t already have one, you’ll need a free Desura account): https://secure.desura.com/cart/gifts/activate

VWCB9-3RUQT-LXD88-1IJX4-IFGAC

PFDDJ-7JF73-YG5BL-4D2WN-31MGL

GZ3RQ-61WC8-AHYO2-PEVLP-6HP4R

If you claim a key, please comment to indicate it’s been taken, and if you already own the game, “Remember, there are other pirates on this island. SO GO EASY ON THE TREASURE. Leave some for the next person.”

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That was fast :D

Nobody's mentioned that they've taken the second key from the first batch. If there's anybody who's missed out, feel free to try it ^_^

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All keys posted so far gone. When are the next ones going up?

Also, how long does the play through go for? Starts 5am (in Melbourne)...

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All keys posted so far gone. When are the next ones going up?

Also, how long does the play through go for? Starts 5am (in Melbourne)...

The stream is generally one to two hours long. The chat sometimes continues for a while after that.

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Awesome! I'm ready!

What a coincidence... I just got this game before the Broken Sword 5 Kickstarter project started, and made it most of the way through (but haven't finished). Then, after BS5 launched, I started replaying BASS, getting all nostalgic about Revolution Software... it's like the DF Game Club is stalking my gaming life. :gulp:

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All keys posted so far gone. When are the next ones going up?

Looking to put up another set of keys in about 36 hours :)

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Hey guys just thought I should quickly introduce myself and the game.

I'm Theodor Waern, artist, author and producer behind "The Journey Down". I'm part of a small, independent, Sweden based game studio named SkyGoblin. The game was produced by two artists, two programmers, one musician, and a huge bunch of voice actors from all over the world. The majority of them working for free.

I was approached by cheeseness on Desura regarding taking a part in you guys playing the game, and I jumped at the opportunity. We are currently hard at work on Chapter Two of The Journey Down and we're interested in as much feedback as possible on the first chapter, in our efforts to make the second part as great a game as possible.

We have received lots of feedback prior to this, but I'm hoping this DF game club thing will be a nice focused way of having a discussion with people who have a fresh experience with the game, and who also clearly have a passion for the genre.

Producing a good game when you're on the crazy tight budget we are on, is sadly a lot about cutting corners. So knowing what to cut and what to polish is key to producing the most kickass experience possible.

Now, from a personal perspective, I know which parts of the production I'm proud of, and which parts I wish we could have made better. But I am very happy with the end result and really feel that we spent our time on the right stuff. However, I'm very eager to hear what YOU guys have to say about the whole thing, and the more comments and questions you guys shoot my way, the better the dialog and the more we will have learned to take with us on our continuing development of the series.

Here's to hoping as many people as possible choose to join in on the DF play-through of Chapter one of The Journey Down!

If you've got questions, or just feel like ranting, I'll be checking this thread out but will also (I hope) join in on the irc once you start gaming.

Thank you.

-theo

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As promised, here's today's keys!

These are redeemable for DRM free versions for Windows, MacOS and Linux from the following URL (if you don’t already have one, you’ll need a free Desura account): https://secure.desura.com/cart/gifts/activate

TBTIL-TADSQ-G5EBZ-CZM45-GM5NQ

WI91E-GXIIZ-VJAD5-WI5A4-OLRB7

LFXZU-H9VUM-D4BFU-VPLD8-JGNKV

If you claim a key, please comment to indicate it’s been taken, and if you already own the game, “Remember, there are other pirates on this island. SO GO EASY ON THE TREASURE. Leave some for the next person.”

(That's a quote from The Secret Of Monkey Island for anybody who didn't know)

Also, in case anyody missed it, theowaern, one of The Journey Down's developers posted on the previous page and is very excited to hear what our thoughts are on the game :)

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Someone has claimed both the 2nd and 3rd keys. I just wished they were nice enough to let us know...

I had a feeling that would happen a bit. Thanks for confirming that they're taken ^_^

Has anybody had a chance to play yet? Initial impressions?

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I never have any luck when it comes to using Keys in time, so I just bought the game. Will be playing it shortly!

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I've been working on a page (with a bit of assistance from lietu) that will give us a single location to chat and watch streams. It also has a handy countdown timer for working how how close the next game club session is!

http://double-fine-game-club.github.com/

If anybody would like to try using this page for the upcoming session and give us feedback afterwards, that'd be great!

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Just finished the first episode - I like to cut things fine :)

Great to see the behind the scenes stuff (I think it appears in the main menu after you get to the end).

I had a lot of fun playing through. Looking forward to streaming for everybody!

Since I miscounted, here are two more keys (that's all we've got though) ^_^

RTP1G-H6YK5-BJWBA-YT18K-HFU19

I3B09-J05SI-DE5CG-4AA71-SO20D

If you claim them, please post to let everybody know!

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Hey guys, just dropping in to say that I'll likely miss the start of the chat, but hope to join in as soon as I'm freed up. Schedules a clashin'. If I wind up not making it to the chat at all, I'd love catching up next weekend if anyone is still interested then. Doing my best to join in today though, and will badger my colleague Henrik into doing the same. :)

Thanks.

-theo

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Just finished the first episode - I like to cut things fine :)

Great to see the behind the scenes stuff (I think it appears in the main menu after you get to the end).

I had a lot of fun playing through. Looking forward to streaming for everybody!

Since I miscounted, here are two more keys (that's all we've got though) ^_^

RTP1G-H6YK5-BJWBA-YT18K-HFU19

I3B09-J05SI-DE5CG-4AA71-SO20D

If you claim them, please post to let everybody know!

Both of these are taken.

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Thanks to everybody who joined us, and especially to Theo and Henrik who answered our questions and comments!

The first post has been updated with a link to the Stream and a chat log (thanks to yama).

We'll be finishing next week, and Theo and Henrik are hoping to join us again, so make sure to drop by :)

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Looks like I just missed it. Maybe I'll catch the conclusion next week. I played through it in full a couple of days ago and enjoyed it, and will definitely be picking up part two whenever it gets released. The animation was nice, and the voice acting was decent as well (it was just a bit inconsistent in quality as mentioned in the chat log, though it did not bother me much). The story is interesting and seems to be well thought out. It isn't the funniest game in the world but there are plenty of comedic nuggets that kept things entertaining. Part one ended exactly where I expected it to, so its length seemed appropriate for an introductory episode. My only real criticisms of the game are fairly minor. There were often multiple things to do at once without being overwhelming, which was great; however, I didn't really get stuck at all and I always felt that I knew what to do next and how to do it. There are some people who enjoy this experience, and I didn't dislike it overall, but I prefer a bit more of a challenge. Some of the puzzles were a bit blatantly out of place, but the dialogue pointed that out specifically and made a joke of it and I think it worked well. I think the hints were probably partially responsible for nudging me in the right direction, and in general the hint system worked well to keep things moving; however, I think they were possibly given out too freely, so that just when I started thinking about how I could solve something, the answer was essentially given away, leading to a less rewarding experience. Perhaps a sliding (or binary) difficulty scale would rectify the situation and offer up hints more or less depending on the setting.

Overall it was a good game and I can't wait for the series to continue.

[edit] I also wanted to point out that the game worked perfectly on pure 64-bit Linux, which is a very welcome departure from the norm. Too few games are available for Linux and even fewer are available in a true 64-bit form, and being able to play on any platform and on the two main desktop architectures without jumping through hoops shows a respect for the customer experience that isn't often seen elsewhere.

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Thanks for your kind words and comments T3slider.

We're planning on ramping up the difficulty, just a smidgen, with chapter two. Hints won't come quite as fast next time around. :) I totally agree that it is a shame if the player gets robbed of the feeling of having figured a puzzle out without being helped by the game. We definitely want to move further away from that with part two.

As for Linux, I'm glad you brought that up! It's a lot of extra work, making the game run smoothly on so many different OS's, so I'm happy to hear that the effort is appreciated.

That's in fact one of the main reasons why we stopped working with AGS, and decided to build our own engine, the fact that we wanted the game to run on as many platforms as possible.

Thanks again for the chat, guys. If anyone has any more questions or thoughts you'd like to share with us about the game, please, do so here! I'll be checking in on this thread now and then.

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Thanks to everybody who joined in on the stream, and thanks once again to Theodor and Henrik for dropping by to chat with us.

A link to the stream and chat log is in the first post. Henrik also gave out three more Desura keys - I'm unsure if they were taken, but nobody said they had, so they could still be up for grabs :)

We're still ironing out what game we're likely to play next week. It will either be Beneath A Steel Sky or Monkey Island 2: LeChuck's Revenge (most likely the latter), but we'll get a forum thread up as soon as we hammer out some bits and pieces!

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