Jump to content
Double Fine Action Forums

Recommended Posts

Heyo 'tatoes (potatoes)

I've been working on platformer-y stuff lately, and I have an initial demo out of a game I've been working on --

it's still very rough, but gets the job done.

I made it in C++ with Allegro. It's sort of a slow platformer where you search for an orb that opens the level's door, and you also kill the "splodeybugs" on the way by aiming with your mouse and lazoring them.

Let me know what you guys think, and what I could do to polish it up more, or if you find any bugs?

Screenies: (I don't remember if there was an image insertion tag on this board)

http://img.photobucket.com/albums/v405/kadotuksenLusikka/screenieLenxion0.png

http://img.photobucket.com/albums/v405/kadotuksenLusikka/screenieLenxion1.png

http://img.photobucket.com/albums/v405/kadotuksenLusikka/screenieLenxion2.png

http://img.photobucket.com/albums/v405/kadotuksenLusikka/screenieLenxion3.png

It can be downloaded here:

http://moosader.deviantart.com/art/Lenxion-C-Game-87601591

Share this post


Link to post
Share on other sites

Ah, that was very well done! Lucky you can program. I can only do so much in C++ and Action Script.

Share this post


Link to post
Share on other sites
Sign in to follow this  

×
×
  • Create New...