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I was the same way with adventure games in the 90's. I think I played Monkey Island 2 and 3 about 100 times and I was always on Home of the Underdogs looking for underrated ones that I never played...although, that was in the early 2000's. I once found the Leisure Suit Larry collection at a garage sale before Love for Sail came out and I got hooked on that series, too.

Me too! I found a lot of weird stuff there, most of which I've forgotten, but the one game that I never think I'll forget is Soviet Unterzögersdorf. Anyone else played that?

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I was the same way with adventure games in the 90's. I think I played Monkey Island 2 and 3 about 100 times and I was always on Home of the Underdogs looking for underrated ones that I never played...although, that was in the early 2000's. I once found the Leisure Suit Larry collection at a garage sale before Love for Sail came out and I got hooked on that series, too.

I'm definitely glad Tell Tale is keeping the genre alive.

Edit: Oh, damn. I totally forgot about Broken Age. I love that game.

Yeah, I did go through the Underdogs pages as well. Played a lot of adventure games - including some weird ones. I remember The Riddle of Master Lu, which used real images that were animated and had some nice puzzles. Especially blowing up a shed with dynamite, killing a couple of gangsters outside. I played Monkey 1 and 2 a LOT. Never liked Monkey 3 that much, except certain sections that were great. I have actually never played Monkey 4 - it just looks drab and awful, and I mostly lost interest in Monkey Island after Ron Gilbert left completely.

I have never gotten into Larry that much, as the humour doesn't click with me, unfortunately.

But I had a problem with the artstyle not being a hit for me, and the combat did often annoy me by being a bit to difficult even on normal, weapons malfunctioning to often and ammo getting scarce.

Yeah, the art/graphics were a bit disappointing, but the screenshots of the Director's cut look a lot better. I should try it someday. I liked the malfunctioning weapons, though.

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I reinstalled Transistor now, to check a devs comment that the Steam version is actually DRM free, and it worked. But I also removed the game from my account completely, now that you can. It's one those games that I'm almost ashamed to not like, considering the effort that has gone into making it, and it does work. But I did not care for the repeated enviroments, and there's something about the mood and the atmosphere in the game that I find really uncomfortable. :\

Speaking of Wasteland 2, I was interested in the game before and have had it wishlisted since its release, but I've been so pleased with the Shadowrun games that I am more interested in Wasteland now than ever.

Too many games, too little time. Damn adulthood.

I need to get back to Shadowrun: Dragonfall. I enjoyed that one, but it was left behind because of other games.

I'm working my way through that one now (but also got distracted after that last sale). I like that Dragonfall is more "open" (a debatable word in this case) than Returns and involves a lot more side stories, but I liked the characters and hub of Returns more than Dragonfall's, even though it was more linear. But the writing and characters in Dragonfall are still well above average.

I think you're the first one I have seen that doesn't dismiss Shadowrun Returns outright. I have not played that myself, but when I read up on the games, everyone was recommending me to just ignore Returns, and head straight to Dragonfall instead.

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I reinstalled Transistor now, to check a devs comment that the Steam version is actually DRM free, and it worked. But I also removed the game from my account completely, now that you can. It's one those games that I'm almost ashamed to not like, considering the effort that has gone into making it, and it does work. But I did not care for the repeated enviroments, and there's something about the mood and the atmosphere in the game that I find really uncomfortable. :\
Don't feel ashamed for not liking things. I don't like Bastion but bought it for the soundtrack anyway. I also bought the disc version of the soudtrack. But the game.... no.

Neither one of you should feel bad. Transistor has some great visual art in it, but I played it for just a short while and found the gameplay to be just repetitive and bland. There are some interesting ideas in there, but I just wasn't feeling it at all.

Bastion I thought was... eh.. okay. Again, the art is phenomenal, but I really couldn't find anything about it that set my heart on fire.

I definitely didn't finish either of them. Not even close.

I think you're the first one I have seen that doesn't dismiss Shadowrun Returns outright. I have not played that myself, but when I read up on the games, everyone was recommending me to just ignore Returns, and head straight to Dragonfall instead.

People who say that are just talking about gameplay and features. Dragonfall definitely has major improvements in that department. The hub world is larger, there are more NPCs, more quest lines and optional quest lines, more control over story allies and hired allies (e.g. controlling their level ups and loadouts), more decisions to make, more opportunities to use your etiquettes....

Returns is definitely a lot more slim on features than Dragonfall. I started with Returns and only played Dragonfall afterwards, so I didn't really mind too much or notice that anything was "missing" when playing Returns, but if you play Dragonfall first and then try to go back to Returns, you're probably going to miss the scope and features that they added for Dragonfall.

But speaking strictly in terms of story, characters, and HQ? I liked Returns better on all of those points. Well, I do have one reservation which is that I thought the final threat was kinda dorky/cheezy, but video games gonna video game. The characters were still great, in my opinion.

I like the characters in Dragonfall just fine, but I dunno.. there was just something kinda cooler about the secret bat cave full of elite specialists of every kind hidden underneath a swanky bar, and the way all the specialists cooperated and cared about each other and were interested in knowing about each other and looking after each other. In comparison, while the characters in Dragonfall are well written and cool, they are also kinda like "let's just keep this professional, please"---especially at the beginning. It's a lot more distant, business-like, solitary. The crew in Returns had more warmth, were into you as a person and not just a business partner, and just more a feeling of being tight-knit to it that you either don't get in Dragonfall or have to wait a long time to earn.

TLDR: There are things I like better about Returns, but they are kinda subjective gut-feeling type things. Dragonfall definitely has more features and a more non-linear structure.

I started playing Grow Home a little while ago and ended up getting sucked into it for several hours. It's a very STRANGE game that I didn't really understand at first, but now that I kinda get it, I'm super into it. Very simple ideas and objectives, yet it keeps you very occupied.

The only thing that really kills it for me is that I really dislike how the robot doesn't just walk but instead stumbles around and falls over like he just stumbled sh**-face drunk out of the pub. It kinda makes certain things more annoying than they should have to be. But other than the robot's inexplicable drunk walk, I really like it.

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I have continued a bit today to go through my Steam library to try and cull the number of games a bit now, with the new remove function, and stumbled upon Pacman CE DX+. And after playing another 30 min of that, I can safely say that I sure as heck won't be removing that one, because that's one delightful game. Next after Outrun 2/Outrun Online, this is the best example of how to modernize an old classic. It takes all the basics of Pacman, the chasing ghosts, the dots, the maze like levels, and crank everything up to eleven. It's pure awesome.

And the music, the music!

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I started replaying Super Mario 64, mostly as a memory experiment. I haven't played the game in maybe 10 years, but so far, I've remembered every single star, and most of the red coin locations. The only stars I don't remember the exact locations of, are the "free" stars you get by talking to certain toads, but I got several of them at the first try, as well. I stopped playing at 54 stars, and I think I'll keep going for the full 120. I wonder if I would be able to remember any game that well if I played it for the first time as an adult.

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Well, since I'm an ADD shit, I've been playing like eighty different games lately. Most of what I've been playing though is Yo-Kai Watch, Weapon Shop De Omasse, Fantasy Life, and Pokemon Super Mystery Dungeon. All good fun happy games, I recommend all of them.

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I started replaying Super Mario 64, mostly as a memory experiment. I haven't played the game in maybe 10 years, but so far, I've remembered every single star, and most of the red coin locations. The only stars I don't remember the exact locations of, are the "free" stars you get by talking to certain toads, but I got several of them at the first try, as well. I stopped playing at 54 stars, and I think I'll keep going for the full 120. I wonder if I would be able to remember any game that well if I played it for the first time as an adult.

I was surprised at how well I remembered everything in Conker's Bad Fury Day when I went back to play it a couple months ago. Still remembered where secrets were, what all of the characters' next lines would be. There's like a video game muscle memory.

One thing I didn't remember, though, is how STUPIDLY DIFFICULT the escape from the Tediz island is. I don't know how I used to be able to do that so easily as an adolescent. Doing it as an adult about made me break the controller in half.

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Went back to try playing the Penumbra games starting with Overture. I remembered not liking it particularly well the first time I tried it several years ago, but I couldn't remember why.

I'm still in the first area where I'm trying to clear the rubble by making an explosive. I dragged the TNT barrel over but I can't light it because I don't have a fuse.

I found the fuse, but the game won't let me interact with it to pick it up. After googling, I found out that you can't pick up the fuse until you read a book in the office first so that you can "know" to pick up the fuse.

WHY DO ADVENTURE GAMES DO THIS

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Well, since I'm an ADD shit, I've been playing like eighty different games lately. Most of what I've been playing though is Yo-Kai Watch, Weapon Shop De Omasse, Fantasy Life, and Pokemon Super Mystery Dungeon. All good fun happy games, I recommend all of them.
Can you tell me more about Fantasy Life? I've been thinking of buying it for my sister for Christmas.

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Jesus... probably not going to finish penumbra overture. Not having a good time at all. They definitely improved A LOT by the time they got to Amnesia.

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Well, since I'm an ADD shit, I've been playing like eighty different games lately. Most of what I've been playing though is Yo-Kai Watch, Weapon Shop De Omasse, Fantasy Life, and Pokemon Super Mystery Dungeon. All good fun happy games, I recommend all of them.
Can you tell me more about Fantasy Life? I've been thinking of buying it for my sister for Christmas.

Sure! Fantasy life is pretty simple as far as the control scheme and story, but what really drags you in are the 16 different Lifes (what most other games would call 'jobs'). You've got your standard fighter classes- Paladin, Mercenary, Hunter, and Wizard, and after that you have your 'production' classes, which consist of tailors, carpenters, cooks, blacksmiths, and alchemists. These classes can be utilized to make new items and furniture and armor for your adventure and the houses you get, and finally, the material-gathering classes of woodcutter, miner, and angler.

The game itself is simple, as I've said, but if you use ALL of these classes to your advantage, you get WAY more out of your game- different weapons proficiencies, better armor, all sorts of challenges, and weapons and armor you can't buy in stores! You don't just pick one class and stick with it, either, changing class is really fast and simple and can be done at any time!

The rest of the game is really nice, too- the environments are vast and colorful and fun to explore, the soundtrack is upbeat and cute, the character design is really great and really cute, the dialogue is funny and your protag is almost totally customizable.

The way the game runs is on a bit more of an open-world system, I'd say it's more like a Runescape-style ARPG than a Final-Fantasy-Style JRPG, but instead of being weird and janky, it's got designs from the people who brought you the Professor Layton games!

Nothing NOT to love, IMO- I'm probably gonna get a copy for my friend for giftmas, too~

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I don't know anything about Fantasy Life and don't have a 3DS, but listening to you guys talk about it reminds me of Live-A-Live from way back in the SNES days.

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My Gaming/Editing PC just died. I think the SSD may have passed away.

So now I'm using my low-end Surface 3 to play games/ do internet on, and I'm choosing games such as Syberia and Rayman 2 that will work on a PC with 128mb of vram.

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*tries Titan Souls*

UGH. THESE BOSSES ARE SO HARD AND YOU DIE IF YOU GET TOUCHED ONCE.

*hits the boss one time*

*boss also dies if only hit once*

o.O

o.O

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Finally decided to play Deponia - I think I've had it for almost two years! My current mission is an epic one - to make a cup of coffee.

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Still Fallout 4. Finally, after losing a settlement, I decided to start upgrading all of my settlements which requires that I do a lot of building which results in me using up my scrap. This results in me having to scour the wasteland which then facilitates more building of settlements which uses up my scrap...which requires more scouring...

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Human Resource Machine. Awesome little programming game. Want to learn the basics of assembly programming? Here's your game. It's not perfect, but it's a pretty good little game. When you're finished, you can go on to more advanced techniques in TIS-100...

Now I just need to figure out prime factorisation using the limited math functions it provides.

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Still mostly enjoying Venetica, but I keep encountering bugs in the combat that are slowly killing the experience for me, such as a period of time yesterday where I lost the ability to block for a while for no apparent reason, and tonight in the middle of a boss fight, my attacks stopped registering as hits, so I was swinging THROUGH the boss instead of hitting her.

Sigh. =\

Will stick with it a bit further for now.

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Started playing The Vanishing of Ethan Carter.

I didn't really like it much for the first 30-ish minutes, because it kinda plays like a walking simulator there for a while. But once you get to the other side of the damn, it starts to reveal its more adventure gamey qualities and things start to get more interesting. Now I'm pretty into it. =]

Also, this game is gorgeous as hell. Mmm mmm does it look good.

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Being the ADD weirdo I am I've temporarily put those other games by the wayside and now I'm playing Yo-Kai Watch, and Psychonauts again for the umpteenth time now that I actually have time to

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Been trying to like Monaco a bit more, but I'm just not feeling it. Love the art style, the music, the story, the characters and the different objectives, but always end up frustrated for feeling it's just stressful and to difficult. It feels like I after 5h still don't understand how to play the game.

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I tried to like Frozen Synapse on several occasions as well and just couldn't find anything coherent about it to stay interested.

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Frozen Synapse? That I do get, and I think it's really good, but that one I mostly play in multiplayer with (against) friends. That where it really shines.

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Btw, the OST for Frozen Synapse is absolutely fantastic. Love listening to while working.

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Still playing Fallout 4. I hit a wall, though, near the end of the game trying to decide which faction to go with. I'll just wait for the DLC to come out and go back and reload an old save.

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Probably obvious from my other thread, but I'm pretty much exclusively playing S.T.A.L.K.E.R. right now and having a very great time.

When I need a break from stalkin' teh zone, I am replaying Psychonauts (gotta get those steam achievements) and Trine.

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